📜
Whitepaper
  • 🔸The Cursed Land
  • 🔸Game Trailer
  • Gameplay
    • 🔹Races
    • 🔹Classes
    • 🔹Kingdoms
    • 🔹Items
    • 🔹Player vs Monster
    • 🔹Player vs Player
    • 🔹Trading
  • Tokenomics
    • 🔹Token
    • 🔹Economic Model
    • 🔹Reward
    • 🔹How to Earn TCL
    • 🔹NFT
  • Dashboard
    • 🔹Lander
  • Evolution
    • 🔹Roadmap
    • 🔹Progress
    • 🔹Adoption
  • Team
    • 🔹Core Team
  • Legal
    • 🔹Company
    • 🔹Copyright
  • Disclaimer
    • 🔹Disclaimer
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On this page
  • Early Success and Traction
  • Onboarding and Web3 Conversion
  • Marketing and Outreach
  • Engaging Gameplay
  • Community Building
  1. Evolution

Adoption

Early Success and Traction

  • Over 100,000 players in the testing phase on Android

  • Over 19,000 reviews with a rating of 4.8 out of 5

  • Over $80,000 in revenue generated during testing


Onboarding and Web3 Conversion

  • Player onboarding occurs in Web 2.0

  • Web 2.0 to Web 3.0 player conversion program


Marketing and Outreach

  • Marketing and promotion strategies

  • Partnerships and collaborations

  • Social media presence and other communication channels

  • On-Chain Referral Program with lifetime rewards


Engaging Gameplay

  • Interesting and innovative game mechanics

  • Balancing gameplay to provide a satisfying experience for players

  • Diversity of characters, missions, and equipment available in the game

  • Attracting players by offering rewards and incentives


Community Building

  • Creating and developing a player community

  • Events, tournaments, and contests to engage players

  • Attracting players by offering rewards and incentives

  • Open communication channels with players for feedback and support

PreviousProgressNextCore Team

Last updated 7 months ago

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