# Token

<figure><img src="/files/OJ6tMbTaSDaevz0CXGHt" alt=""><figcaption></figcaption></figure>

{% hint style="info" %}
Max. Supply is only in theory, it will never be reached due to the mechanisms of burning and removing tokens from circulation.

You can see [Circulating Timeline](https://docs.google.com/spreadsheets/d/1THD0fRSnsYcYwMNgEuAPjWCOohfMxv0yr0cQ8e8g3YM/edit#gid=2058335253) :point\_left:
{% endhint %}

***

## Overview

> The [TCL-fe459d](https://explorer.multiversx.com/tokens/TCL-fe459d) token plays a central role in the game's ecosystem, being used for minting, upgrading, add/change bonuses on NFTs, buy SFTs and purchasing in-game currencies.
>
> The token is used to increase dominance and get the highest possible rewards by completing in-game missions.

***

## Token Distribution

<table><thead><tr><th width="121">Percent</th><th>Category</th><th>Quantity</th></tr></thead><tbody><tr><td>14.5%</td><td>Unallocated (to burn)</td><td>145,000,000 TCL</td></tr><tr><td>3% </td><td>Seed</td><td>30,000,000 TCL</td></tr><tr><td>0.5%</td><td>Public</td><td>5,000,000 TCL</td></tr><tr><td>5%</td><td>Farms</td><td>50,000,000 TCL</td></tr><tr><td>10% </td><td>Team/Advisors</td><td>100,000,000 TCL</td></tr><tr><td>3% </td><td>Marketing</td><td>30,000,000 TCL</td></tr><tr><td>10%</td><td>Treasury</td><td>100,000,000 TCL</td></tr><tr><td>1%</td><td>Liquidity</td><td>10,000,000 TCL</td></tr><tr><td>53%</td><td>Rewards</td><td>530,000,000 TCL</td></tr><tr><td><mark style="color:blue;">100%</mark></td><td><mark style="color:blue;"><strong>TOTAL</strong></mark></td><td><mark style="color:blue;"><strong>1,000,000,000 TCL</strong></mark></td></tr></tbody></table>

{% hint style="info" %}
Circulating Supply is controlled by a very efficient vesting mechanism.
{% endhint %}

***

## Vesting Period

| Category                        | Vesting                                                               |
| ------------------------------- | --------------------------------------------------------------------- |
| Seed                            | 5% at TGE, 5% monthly after 12 months                                 |
| Public                          | 40% at TGE,20% monthly after 3 months                                 |
| Farms                           | 2% monthly after token listing                                        |
| <p>Advisors</p><p>Team</p>      | 1% monthly after 12 months                                            |
| <p>Marketing</p><p>Partners</p> | 1% at TGE,12 months cliff, 10% every 3 months monthly after 12 months |
| Treasury                        | 1% monthly after 12 months                                            |
| Liquidity                       |                                                                       |
| Rewards                         | 1% monthly after game release                                         |

***

<figure><img src="/files/QBRBzJsM5uIkobZpM27M" alt=""><figcaption><p>The chart shows a 10-year Circulating Supply forecast with 60% of tokens staked and 3% used in-game, based on<a href="https://docs.google.com/spreadsheets/d/1THD0fRSnsYcYwMNgEuAPjWCOohfMxv0yr0cQ8e8g3YM/edit#gid=2058335253"> data modeling</a>.</p></figcaption></figure>


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