📜
Whitepaper
  • 🔸The Cursed Land
  • 🔸Game Trailer
  • Gameplay
    • 🔹Races
    • 🔹Classes
    • 🔹Kingdoms
    • 🔹Items
    • 🔹Player vs Monster
    • 🔹Player vs Player
    • 🔹Trading
  • Tokenomics
    • 🔹Token
    • 🔹Economic Model
    • 🔹Reward
    • 🔹How to Earn TCL
    • 🔹NFT
  • Dashboard
    • 🔹Lander
  • Evolution
    • 🔹Roadmap
    • 🔹Progress
    • 🔹Adoption
  • Team
    • 🔹Core Team
  • Legal
    • 🔹Company
    • 🔹Copyright
  • Disclaimer
    • 🔹Disclaimer
Powered by GitBook
On this page
  • Overview
  • Dominance
  1. Tokenomics

Reward

PreviousEconomic ModelNextHow to Earn TCL

Last updated 4 months ago

Overview

Players are rewarded with tokens upon completing daily missions in the game. This reward not only serves as an incentive but also enhances the gaming experience, turning gameplay time into not just an enjoyable activity, but also a profitable and productive one.


Dominance

Daily rewards are distributed among all players based on their token dominance.

Dominance is calculated as a percentage. For example, if a player holds 100 tokens out of a total of 1,000 tokens locked for dominance, they possess 10% dominance, meaning they will receive 10% of the daily global reward.

TCL tokens staked on the NFT can be withdrawn in the next epoch after the last reward claim, with each epoch lasting a maximum of 24 hours.

Player daily reward = reward pool supply * 0,01 / 30 * dominance

Example:

Player daily reward = 530,000,000 * 0,01 / 30 * 10%

= 530,000 TCL

Please note that rewards cannot exceed a 200% Annual Percentage Rate (APR) under normal circumstances. However, exceptions apply during special boost conditions, such as within the first three months after the opening of the rewards system, where the APR may exceed this limit.

Token dominance is determined by staking tokens on or , as well as by adding tokens to .

🔹
Equipped
Loaned NFTs
Infinity Staking