📜
Whitepaper
  • 🔸The Cursed Land
  • 🔸Game Trailer
  • Gameplay
    • 🔹Races
    • 🔹Classes
    • 🔹Kingdoms
    • 🔹Items
    • 🔹Player vs Monster
    • 🔹Player vs Player
    • 🔹Trading
  • Tokenomics
    • 🔹Token
    • 🔹Economic Model
    • 🔹Reward
    • 🔹How to Earn TCL
    • 🔹NFT
  • Dashboard
    • 🔹Lander
  • Evolution
    • 🔹Roadmap
    • 🔹Progress
    • 🔹Adoption
  • Team
    • 🔹Core Team
  • Legal
    • 🔹Company
    • 🔹Copyright
  • Disclaimer
    • 🔹Disclaimer
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On this page
  • Overview
  • 1. Own NFT and Play
  • 2. Loan NFT
  • 3. Borrow NFT
  • 4. Infinity Staking
  • 5. Sell classic items
  • 6. Referral Code
  1. Tokenomics

How to Earn TCL

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Last updated 4 months ago

Overview

This section outlines the various ways players can earn TCL in The Cursed Land, each method tailored to different play styles and levels of player engagement.


1. Own NFT and Play

  • Level of Engagement: Active

  • Description: Players own and use their NFTs actively within the game. This option is for players who engage daily in game missions.

  • Advantages:

    â–¶ Receive 100% of the daily reward.

    ▶ Retain ≈66% of the invested tokens, which can be withdrawn from the NFT within 24 hours.

  • Disadvantages:

    ▶ Consumes ≈33% of TCL for NFT acquisition and storage enhancement.

    â–¶ Requires daily gameplay and mission completion to receive rewards.

  • Recommendation: Best suited for passionate gamers who are financially stable and are willing to invest money to earn TCL while enjoying the game.


2. Loan NFT

  • Level of Engagement: Passive

  • Description: The system involves acquiring NFTs and loaning them out to generate passive rewards, without requiring the player to engage in active gameplay.

  • Advantages:

    â–¶ Earn daily rewards without play.

    ▶ Retain ≈66% of the invested tokens, which can be withdrawn from the NFT within 24 hours.

  • Disadvantages:

    â–¶ Receive only 80% of the daily reward.

    ▶ Consumes ≈33% of TCL for NFT acquisition and storage enhancement.

  • Recommendation: Best suited for players who do not always have time to play and prefer to give up 20% of the rewards to ensure a daily reward.


3. Borrow NFT

  • Level of Engagement: Active

  • Description: Borrow NFTs from other players and earn daily rewards without needing to invest.

  • Advantages:

    â–¶ No initial TCL investment is required for participation.

  • Disadvantages:

    â–¶ Receive only 20% of the daily reward.

    â–¶ Requires daily gameplay and mission completion to receive rewards.

  • Recommendation: This option is perfect for players who wish to actively participate without a significant TCL investment.


4. Infinity Staking

  • Level of Engagement: Passive

  • Description: Commit TCL tokens for an extended period to secure rewards without active gameplay. The staked tokens are burned, and a lifetime staking position is opened, securing continuous rewards for the duration of the game's existence.

  • Advantages:

    â–¶ Receive 100% of the daily reward.

    â–¶ Earn daily rewards without play.

    â–¶ Receives rewards for the lifetime of the game.

  • Disadvantages:

    â–¶ Involves the irreversible burning 100% of staked TCL.

  • Recommendation: Highly recommended for users who believe in the long-term potential of the game and prefer a passive approach to accumulating TCL. Ideal for those looking to secure a steady stream of daily TCL rewards for the duration of the game's existence.


5. Sell classic items

  • Level of Engagement: Active

  • Description: Players can sell classic in-game items for TCL through Private Web3 Shops. These shops operate without intermediaries and are open non-stop.

  • Advantages:

    â–¶ Allows direct selling of classic items for TCL.

    â–¶ No need for intermediaries.

    â–¶ No need to search for a buyer.

    â–¶ The shop is open 24/7, facilitating transactions at any time.

  • Disadvantages:

    â–¶ There is a possibility of not finding a buyer.

  • Recommendation: Ideal for players looking to leverage the economic aspect of the game, providing a direct and autonomous method to generate TCL through item sales.


6. Referral Code

  • Level of Engagement: Passive

  • Description: Players can generate a unique on-chain referral code to invite new players. This system rewards both the referrer and the new player, enhancing community growth and engagement.

  • Advantages:

    ▶ Earn 5% from your invitees’ purchases and 2% from private shops, directly to your digital wallet.

    â–¶ No initial TCL investment is required for participation.

    â–¶ Operates as a decentralized system, requiring no intervention from the TCL team.

  • Disadvantages:

    â–¶ Requires at least 5 guests to start generating rewards.

    â–¶ Earning rewards depends on the purchase activities of invitees

  • Recommendation: Ideal for influential players like streamers or group leaders who can mobilize a large number of new players. Perfect for those who want to benefit from building a community within the game.


Note: The "≈" symbol is used in this document to indicate approximate values, such as "≈33%" representing approximately 33.333...%. This notation simplifies the presentation of repeating decimals for readability.

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